Galatian Scythed Chariot!

I have recently expanded on my Gallic collection to be able to field them as the Galatian II/30b list.  The Galatian list offers a little more variety than the fairly 1-dimensional Gauls, which I have found to really struggle in certain circumstances.  One of the more notable elements and the topic of this post is the option to field a Scythed Chariot element!  Continue reading →

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Making Terrain

So with the excitement of the hotness that is ADLG and the prospect of expanding from DBA to a ‘proper’ big battle spectacle – my regular opponent and I lamented the typical approach to ancients terrain.  i.e. Little swaths of brightly coloured felt, typically geometrically optimised for maximum on-table performance!  Now I have been guilty of this approach myself as it is incredibly practical – especially as most ancients rules sets involve little wee bases where the relative positioning is fairly important – hence jostling and uneven surfaces becomes an issue.  Surely there is a way to combine practical with aesthetic sensibility – time to get my Japanese funk flowing methinks… Continue reading →

Fresh ‘Preserved’ Meat!

The Supermutants ventured back into the wastes last night in another game of This is Not a Test.  This time I headed over to Jason’s place and played on his totally awesome Fallout terrain.  He decided to deploy his Brotherhood of Steel (Preserver) warband on a relic recovery operation.  My Supermutants, scavenging for loot themselves were soon distracted by the smell of fresh meat… Continue reading →

Post-apocalyptic Fun with TNT

As a long time fan of the Fallout series of CRPGs and a firm believer that you can never play too many skirmish rulesets – I have recently dived into the world of This is Not a Test (TNT).  TNT is a great little skirmish ruleset that harks back to the glory days of Necromunda in its feel – albeit with modern, more streamlined mechanics.  The theme is basically ‘Fallout’ – but it is super flexible and really any post-apocalyptic setting is feasible thanks to the extremely diverse warband rosters.  Last night I had my first ever game with Andy on his super cool table that he has been working on. Continue reading →